Currency
in the Realms
Barter
and coinage of all sorts are common in the Realms. The
following system is that of the nation of Cormyr, and
is typical of the other organized nations.
The favored form of currency in Cormyr is the royal coinage
of the Court, stamped with a dragon on one side and a
treasury date mark on the other (the penalty for counterfeiting
in Cormyr and most other similar nations is death).
There
is no paper currency save for I.O.U.s, which are known
as blood-notes, as they must be signed in blood by both
(or all, if more than two) parties involved and taken
to the local lord for the affixing of the royal seal.
Coinage throughout the Realms is customarily valued
as follows:
100 cp = 100 copper pieces
= 10 silver pieces
= 2 electrum pieces
= 1 gold piece
= 1/5 platinum piece
In Cormyr, coinage terminology is as follows:
cp = copper pieces = copper thumbs
sp = silver pieces = silver falcons
ep = electrum pieces "blue eyes
gp = gold pieces = golden lions
pp = platinum pieces = tricrowns
In Amn, a major trading nation on the Sword Coast,
the names are:
cp = copper pieces = fandars
sp = silver pieces = tarans
ep = electrum pieces = centaurs or decimes
gp = gold pieces = dantars
pp = platinum pieces = roldons or pearls
In Calimport, the largest city of Calimshan, the coins
are:
cp = copper pieces = unarches
sp = silver pieces = decarches
ep = electrum pieces = centarches
gp = gold pieces = bicentas
pp = platinum pieces = kilarches
And in Waterdeep, City of Splendors, the coinage is:
cp = copper pieces = copper nibs
sp = silver pieces = shards
ep = electrum pieces = moons
gp = gold pieces = dragons
pp = platinum pieces = suns
In addition, Waterdeep has two special coins not found
elsewhere: the toal and the harbor moon. The toal is a
square, flat brass coin with a hole in its center. The
toal is worth 2 gp within the city of Waterdeep, and is
worthless outside of it. The harbor moon is a 50-gp coin
made of platinum fitted with electrum and carved into
the shape of a moon, again with a hole in the center.
Sembia maintains a similar coinage, but it is instead
differentiated by shape. Gold coins are five-sided, silver
are triangular, iron (replacing copper here) are square,
and electrum are diamond-shaped. Sembia issues no platinum
pieces, instead using silver and copper trade bars in
5-, 10-, 25-, and 50-gp denominations.
To most adventurers, the name of the coin is unimportant,
and the face depicted on the coin is incidental to its
true importance - immediate personal wealth.
Local
city-states often mint their own copper, silver, and gold
pieces. Electrum and platinum pieces are rarer, and are
usually minted only by the more powerful states such as
Cormyr, Waterdeep, and Amn. Smaller states, such as the
fractured regions of Damara, use coinage borrowed from
other nations and looted from ancient sources.
Merchants throughout the Realms make use of trade bars,
either of silver or (for the more profitable caravans
and costers) electrum. These trade bars are generally
ingots of the particular metal in 10-, 25-, and 50-gp
denominations. They are marked with the trail mark of
the merchant or company that uses them. There are even
(particularly in the South), trade bars of 500- and 1,000-gp
denominations. Trade bars are regarded as bulk coins of
the denomination they are made in, and are checked by
weight.
In adventuring, heroes will encounter all manner of treasure.
In general, it does not matter where the coin originally
came from, only its weight and value on the modern market.
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